The Shotgun has a three pellet kill range of 14 meters, a four pellet kill range of 21 meters, a five pellet kill range of 26 meters, and a six pellet kill range of 29 meters. Beyond 43.5 meters, the Shotgun will cease to do any damage. Damage decreases linearly until 43.5 meters. At any range short of 12.5 meters, the Shotgun will deal 35 damage per pellet, needing three pellets to kill. The Shotgun's damage per pellet heavily increases when using Stopping Power. The Shotgun will need at least two shots to kill at any range beyond 22 meters. The Shotgun has a five pellet kill range of 18.75 meters, and a six pellet kill range of roughly 22 meters. Despite the absurdly long range, the Shotgun struggles to net one shot kills, as it needs at least four pellets to hit to secure a kill. All shotguns will cease to do any damage after 17.5 meters, but the Shotgun dwarves that number, as its maximum range more than doubles this amount. The Shotgun's range is simply incredible, as it is the longest range before damage drop-off begins, with some shotguns having a total range that is shorter than the Shotgun's maximum damage range. Damage decreases linearly until a whopping 43.5 meters. At any range short of 12.5 meters, the Shotgun will deal 25 damage per pellet, needing four pellets to kill. The Shotgun only fires six pellets per shot, tying the Striker and Ranger for the lowest pellets per shot of all shotguns. The Shotgun is a low damage, long range shotgun. In Multiplayer, it is unlocked for assault rifles by getting 20 kills with the Grenade Launcher. Call Of Duty Mobile Review - Boots On The Go
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